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So a cylinder’s circular outline is really a polygon of high enough order to make the thing look round, and its top is then a bizarre series of triangles that fill the cap. 3D objects are basically described in triangles (and sometimes quads, flat quadrilaterals). It’s all a bit arcane, and like most such things, you get used to it.Īnd it gets worse. This is done, as I’ve mentioned elsewhere, with a process called UV mapping, where you identify “materials”, different sections of your object, and then provide a graphic texture to apply to that material. These are all “textures”, basically graphical files painted onto him.
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When you look at our Orc, you see that he has green skin and a face and all kinds of Orc-like details. Unlike any of the programs I’ve tried so far, this one seems to work just the way my mind works, if my mind can be said to work.įirst, there is no ability to put a texture pattern on your object in this app. It’s intended to create your initial design and either document it with photos from the app, or to export it for further cleanup in a “real” CAD program. The actual purpose of this program, I guess, is CAD. In essence, there are really two modes, moving and editing, but you switch between them without thinking modes, as you know that your fingers do this and your pencil does that. The Apple Pencil does your editing, and your finger does moving and panning, which becomes quite natural. This is all well integrated with the iPad. There are lots of easy fillet and chamfer kinds of things, and much much more. You extend that down and intersect it with the cube, and voila! you have the basic shape.
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Then you draw the outline of the top view, with the narrow neck and the hole. Then you cut a hole through it, to make that hollow bit in the stand. What I found really neat about the construction of this object was that it starts from a cube. The tutorial video is just a bit over 20 minutes and even with going back and watching bits a second time to pick up something I missed, I got this thing created in less than half an hour. I made a thing from one of the tutorials. The tutorial videos are really well done and there are a lot of them.
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I’m not sure if it is more powerful than Sketch 3D, but it is certainly much easier to use and far better documented. It’s also $240 a year on the cheaper plan, so that’s a problem. In my quest to find a decent app for building 3D objects, I’m trying Shapr 3D, which is really amazing.
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It’s so cool I might warp my process just to fit it into my plans.
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